Interface: TimeData
Interface for all information about time
Extends
IDataItemBase
Properties
abbreviation?
optionalabbreviation:string
The abbreviated name of the data item.
Inherited from
IDataItemBase.abbreviation
description?
optionaldescription:string
The optional description of the data item
Inherited from
IDataItemBase.description
gameTimeRatio
gameTimeRatio:
number
When running the clock for every second that passes in the real world how many seconds pass in game.
hoursInDay
hoursInDay:
number
The number of hours in a single day.
id
id:
string
The unique ID of the data item
Inherited from
IDataItemBase.id
minutesInHour
minutesInHour:
number
The number of minutes in a single hour.
name?
optionalname:string
The optional name of the data item
Inherited from
IDataItemBase.name
numericRepresentation?
optionalnumericRepresentation:number
The optional numeric representation of the data item
Inherited from
IDataItemBase.numericRepresentation
secondsInMinute
secondsInMinute:
number
The number of seconds in a single minute.
showAdvanced?
optionalshowAdvanced:boolean
If to show the advanced options, this is not saved
Inherited from
IDataItemBase.showAdvanced
unifyGameAndClockPause
unifyGameAndClockPause:
boolean
If to start/stop the clock when the game is unpaused/paused.
updateFrequency
updateFrequency:
number
How often (in real world seconds) to update the time while the clock is running.